# CAMERA::SET_CAM_AFFECTS_AIMING

- **Hash:** `0x3CB9E8BDE5E76F33`
- **Namespace:** CAMERA
- **Runtime name (Lua/JS):** `SetCamAffectsAiming`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_AFFECTS_AIMING

## Signature

```c
void SET_CAM_AFFECTS_AIMING(Cam cam, BOOL toggle);
```

## Parameters

- `cam` (`Cam`)
- `toggle` (`BOOL`)

## Returns

`void`

## Description

Allows you to aim and shoot at the direction the camera is facing.

## Usage

### Lua

```lua
SetCamAffectsAiming(cam, toggle)

-- always available, by hash
Citizen.InvokeNative(0x3CB9E8BDE5E76F33, cam, toggle)
```

### JavaScript

```js
SetCamAffectsAiming(cam, toggle);

// by hash
Citizen.invokeNative('0x3CB9E8BDE5E76F33', cam, toggle);
```

### C#

```csharp
Function.Call((Hash)0x3CB9E8BDE5E76F33, cam, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
