# CAMERA::SET_CAM_CONTROLS_MINI_MAP_HEADING

- **Hash:** `0x1B8F3CE5A6001298`
- **Namespace:** CAMERA
- **Runtime name (Lua/JS):** `SetCamControlsMiniMapHeading`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_CONTROLS_MINI_MAP_HEADING

## Signature

```c
void SET_CAM_CONTROLS_MINI_MAP_HEADING(Cam cam, BOOL p1);
```

## Parameters

- `cam` (`Cam`)
- `p1` (`BOOL`)

## Returns

`void`

## Usage

### Lua

```lua
SetCamControlsMiniMapHeading(cam, p1)

-- always available, by hash
Citizen.InvokeNative(0x1B8F3CE5A6001298, cam, p1)
```

### JavaScript

```js
SetCamControlsMiniMapHeading(cam, p1);

// by hash
Citizen.invokeNative('0x1B8F3CE5A6001298', cam, p1);
```

### C#

```csharp
Function.Call((Hash)0x1B8F3CE5A6001298, cam, p1);
```

*Sources: alloc8or RDR3 NativeDB.*
