{"hash":"0xF9EE7D419EE49DE6","ns":"CAMERA","name":"SET_CAM_COORD","slug":"SET_CAM_COORD","official":true,"named":true,"luaName":"SetCamCoord","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"cam","type":"Cam"},{"name":"posX","type":"float"},{"name":"posY","type":"float"},{"name":"posZ","type":"float"}],"summary":"Sets the position of the cam.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets the position of the cam."}],"examples":[],"aliases":[],"enums":[],"related":["0x6B12F11C2A9F0344"],"build":"1207","gtaHash":"0x4D41783FB745E42E","gtaJhash":"0x7A8053AF","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_COORD","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_COORD.md","snippets":{"lua":"SetCamCoord(cam, posX, posY, posZ)","luaInvoke":"Citizen.InvokeNative(0xF9EE7D419EE49DE6, cam, posX, posY, posZ)","js":"SetCamCoord(cam, posX, posY, posZ);","jsInvoke":"Citizen.invokeNative('0xF9EE7D419EE49DE6', cam, posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001);","csharp":"Function.Call((Hash)0xF9EE7D419EE49DE6, cam, posX, posY, posZ);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}