{"hash":"0xF1898A68E7C15636","ns":"CAMERA","name":"SET_CAM_SPLINE_PHASE","slug":"SET_CAM_SPLINE_PHASE","official":true,"named":true,"luaName":"SetCamSplinePhase","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"cam","type":"Cam"},{"name":"p1","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x095EDCD24D90033A"],"build":"1207","gtaHash":"0x242B5874F0A4E052","gtaJhash":"0xF0AED233","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_SPLINE_PHASE","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/SET_CAM_SPLINE_PHASE.md","snippets":{"lua":"SetCamSplinePhase(cam, p1)","luaInvoke":"Citizen.InvokeNative(0xF1898A68E7C15636, cam, p1)","js":"SetCamSplinePhase(cam, p1);","jsInvoke":"Citizen.invokeNative('0xF1898A68E7C15636', cam, p1 + 0.0000001);","csharp":"Function.Call((Hash)0xF1898A68E7C15636, cam, p1);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}