{"hash":"0xFA33B8C69A4A6A0F","ns":"CAMERA","name":"SET_GAMEPLAY_COORD_HINT","slug":"SET_GAMEPLAY_COORD_HINT","official":true,"named":true,"luaName":"SetGameplayCoordHint","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"duration","type":"int"},{"name":"blendOutDuration","type":"int"},{"name":"blendInDuration","type":"int"},{"name":"p6","type":"Hash"}],"summary":"Hash used in finale1.ysc: 1726668277","descriptions":[{"source":"alloc8or","format":"text","body":"Hash used in finale1.ysc: 1726668277"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xD51ADCD2D8BC0FB3","gtaJhash":"0xF27483C9","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CAMERA/SET_GAMEPLAY_COORD_HINT","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/SET_GAMEPLAY_COORD_HINT.md","snippets":{"lua":"SetGameplayCoordHint(x, y, z, duration, blendOutDuration, blendInDuration, p6)","luaInvoke":"Citizen.InvokeNative(0xFA33B8C69A4A6A0F, x, y, z, duration, blendOutDuration, blendInDuration, p6)","js":"SetGameplayCoordHint(x, y, z, duration, blendOutDuration, blendInDuration, p6);","jsInvoke":"Citizen.invokeNative('0xFA33B8C69A4A6A0F', x + 0.0000001, y + 0.0000001, z + 0.0000001, duration, blendOutDuration, blendInDuration, p6);","csharp":"Function.Call((Hash)0xFA33B8C69A4A6A0F, x, y, z, duration, blendOutDuration, blendInDuration, p6);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}