{"hash":"0xDDDC54181868F81F","ns":"CAMERA","name":"SET_GAMEPLAY_HINT_FOLLOW_DISTANCE_SCALAR","slug":"SET_GAMEPLAY_HINT_FOLLOW_DISTANCE_SCALAR","official":true,"named":true,"luaName":"SetGameplayHintFollowDistanceScalar","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xF8BDBF3D573049A1","gtaJhash":"0x72E8CD3A","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/SET_GAMEPLAY_HINT_FOLLOW_DISTANCE_SCALAR","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/SET_GAMEPLAY_HINT_FOLLOW_DISTANCE_SCALAR.md","snippets":{"lua":"SetGameplayHintFollowDistanceScalar(p0)","luaInvoke":"Citizen.InvokeNative(0xDDDC54181868F81F, p0)","js":"SetGameplayHintFollowDistanceScalar(p0);","jsInvoke":"Citizen.invokeNative('0xDDDC54181868F81F', p0 + 0.0000001);","csharp":"Function.Call((Hash)0xDDDC54181868F81F, p0);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}