{"hash":"0xC40551D65F2BF297","ns":"CAMERA","name":"SET_GAMEPLAY_OBJECT_HINT","slug":"SET_GAMEPLAY_OBJECT_HINT","official":true,"named":true,"luaName":"SetGameplayObjectHint","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"float"},{"name":"p2","type":"float"},{"name":"p3","type":"float"},{"name":"p4","type":"BOOL"},{"name":"p5","type":"Any"},{"name":"p6","type":"Any"},{"name":"p7","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x83E87508A2CA2AC6","gtaJhash":"0x2ED5E2F8","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/SET_GAMEPLAY_OBJECT_HINT","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/SET_GAMEPLAY_OBJECT_HINT.md","snippets":{"lua":"SetGameplayObjectHint(p0, p1, p2, p3, p4, p5, p6, p7)","luaInvoke":"Citizen.InvokeNative(0xC40551D65F2BF297, p0, p1, p2, p3, p4, p5, p6, p7)","js":"SetGameplayObjectHint(p0, p1, p2, p3, p4, p5, p6, p7);","jsInvoke":"Citizen.invokeNative('0xC40551D65F2BF297', p0, p1 + 0.0000001, p2 + 0.0000001, p3 + 0.0000001, p4, p5, p6, p7);","csharp":"Function.Call((Hash)0xC40551D65F2BF297, p0, p1, p2, p3, p4, p5, p6, p7);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}