{"hash":"0xD9B31B4650520529","ns":"CAMERA","name":"SHAKE_GAMEPLAY_CAM","slug":"SHAKE_GAMEPLAY_CAM","official":true,"named":true,"luaName":"ShakeGameplayCam","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"shakeName","type":"const char*"},{"name":"intensity","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xFD55E49555E017CF","gtaJhash":"0xF2EFE660","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/SHAKE_GAMEPLAY_CAM","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/SHAKE_GAMEPLAY_CAM.md","snippets":{"lua":"ShakeGameplayCam(shakeName, intensity)","luaInvoke":"Citizen.InvokeNative(0xD9B31B4650520529, shakeName, intensity)","js":"ShakeGameplayCam(shakeName, intensity);","jsInvoke":"Citizen.invokeNative('0xD9B31B4650520529', shakeName, intensity + 0.0000001);","csharp":"Function.Call((Hash)0xD9B31B4650520529, shakeName, intensity);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}