# CAMERA::STOP_CAM_POINTING

- **Hash:** `0xCA1B30A3357C71F1`
- **Namespace:** CAMERA
- **Runtime name (Lua/JS):** `StopCamPointing`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CAMERA/STOP_CAM_POINTING

## Signature

```c
void STOP_CAM_POINTING(Cam cam);
```

## Parameters

- `cam` (`Cam`)

## Returns

`void`

## Usage

### Lua

```lua
StopCamPointing(cam)

-- always available, by hash
Citizen.InvokeNative(0xCA1B30A3357C71F1, cam)
```

### JavaScript

```js
StopCamPointing(cam);

// by hash
Citizen.invokeNative('0xCA1B30A3357C71F1', cam);
```

### C#

```csharp
Function.Call((Hash)0xCA1B30A3357C71F1, cam);
```

*Sources: alloc8or RDR3 NativeDB.*
