{"hash":"0x8C7C7FF7CF0E5153","ns":"CAMERA","name":"STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP","slug":"STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP","official":true,"named":true,"luaName":"StopRenderingScriptCamsUsingCatchUp","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"render","type":"BOOL"},{"name":"distance","type":"float"},{"name":"blendBackSmoothingType","type":"int"},{"name":"p3","type":"BOOL"},{"name":"p4","type":"BOOL"},{"name":"p5","type":"BOOL"}],"summary":"This native makes the gameplay camera zoom into first person/third person with a special effect.","descriptions":[{"source":"alloc8or","format":"text","body":"This native makes the gameplay camera zoom into first person/third person with a special effect.\nblendBackSmoothingType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eBlendBackSmoothing"}],"examples":[],"aliases":[],"enums":["eBlendBackSmoothing"],"related":[],"build":"1207","gtaHash":"0xC819F3CBB62BF692","gtaJhash":"0xD3C08183","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CAMERA/STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP.md","snippets":{"lua":"StopRenderingScriptCamsUsingCatchUp(render, distance, blendBackSmoothingType, p3, p4, p5)","luaInvoke":"Citizen.InvokeNative(0x8C7C7FF7CF0E5153, render, distance, blendBackSmoothingType, p3, p4, p5)","js":"StopRenderingScriptCamsUsingCatchUp(render, distance, blendBackSmoothingType, p3, p4, p5);","jsInvoke":"Citizen.invokeNative('0x8C7C7FF7CF0E5153', render, distance + 0.0000001, blendBackSmoothingType, p3, p4, p5);","csharp":"Function.Call((Hash)0x8C7C7FF7CF0E5153, render, distance, blendBackSmoothingType, p3, p4, p5);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}