{"hash":"0xB8B207C34285E978","ns":"CAMERA","name":"_CAM_CREATE","slug":"_CAM_CREATE","official":false,"named":true,"luaName":"CamCreate","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"cameraDictionary","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/_CAM_CREATE","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/_CAM_CREATE.md","snippets":{"lua":"CamCreate(cameraDictionary)","luaInvoke":"Citizen.InvokeNative(0xB8B207C34285E978, cameraDictionary)","js":"CamCreate(cameraDictionary);","jsInvoke":"Citizen.invokeNative('0xB8B207C34285E978', cameraDictionary);","csharp":"Function.Call((Hash)0xB8B207C34285E978, cameraDictionary);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}