{"hash":"0x4653A741D17F2CD0","ns":"CAMERA","name":"_GET_PHOTO_MODE_DOF","slug":"_GET_PHOTO_MODE_DOF","official":false,"named":true,"luaName":"GetPhotoModeDof","game":"rdr3","apiset":"client","returnType":"float","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/_GET_PHOTO_MODE_DOF","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/_GET_PHOTO_MODE_DOF.md","snippets":{"lua":"local retval = GetPhotoModeDof()","luaInvoke":"local retval = Citizen.InvokeNative(0x4653A741D17F2CD0, Citizen.ResultAsFloat())","js":"const retval = GetPhotoModeDof();","jsInvoke":"const retval = Citizen.invokeNative('0x4653A741D17F2CD0', Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x4653A741D17F2CD0);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}