{"hash":"0x595550376B7EA230","ns":"CAMERA","name":"_IS_CINEMATIC_CAM_LOCATION_LOADED_2","slug":"_IS_CINEMATIC_CAM_LOCATION_LOADED_2","official":false,"named":true,"luaName":"IsCinematicCamLocationLoaded_2","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"locationDictName","type":"const char*"}],"summary":"Checks data related to Cinematic Cam Locations, if the check fails, the location is being loaded using 0x1B3C2D961F5FC0E1.","descriptions":[{"source":"alloc8or","format":"text","body":"Checks data related to Cinematic Cam Locations, if the check fails, the location is being loaded using 0x1B3C2D961F5FC0E1."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CAMERA/_IS_CINEMATIC_CAM_LOCATION_LOADED_2","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/_IS_CINEMATIC_CAM_LOCATION_LOADED_2.md","snippets":{"lua":"local retval = IsCinematicCamLocationLoaded_2(locationDictName)","luaInvoke":"local retval = Citizen.InvokeNative(0x595550376B7EA230, locationDictName, Citizen.ReturnResultAnyway())","js":"const retval = IsCinematicCamLocationLoaded_2(locationDictName);","jsInvoke":"const retval = Citizen.invokeNative('0x595550376B7EA230', locationDictName, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x595550376B7EA230, locationDictName);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}