{"hash":"0x1B3C2D961F5FC0E1","ns":"CAMERA","name":"_LOAD_CINEMATIC_CAM_LOCATION","slug":"_LOAD_CINEMATIC_CAM_LOCATION","official":false,"named":true,"luaName":"LoadCinematicCamLocation","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"locationDictName","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/_LOAD_CINEMATIC_CAM_LOCATION","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/_LOAD_CINEMATIC_CAM_LOCATION.md","snippets":{"lua":"LoadCinematicCamLocation(locationDictName)","luaInvoke":"Citizen.InvokeNative(0x1B3C2D961F5FC0E1, locationDictName)","js":"LoadCinematicCamLocation(locationDictName);","jsInvoke":"Citizen.invokeNative('0x1B3C2D961F5FC0E1', locationDictName);","csharp":"Function.Call((Hash)0x1B3C2D961F5FC0E1, locationDictName);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}