{"hash":"0x986F7A51EE3E1F92","ns":"CAMERA","name":"_REACTIVATE_PED_HEADSHOT_EXECUTE_SLOWCAM","slug":"_REACTIVATE_PED_HEADSHOT_EXECUTE_SLOWCAM","official":false,"named":true,"luaName":"ReactivatePedHeadshotExecuteSlowcam","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"int"}],"summary":"Used to enable headshot kill replay when you headshot set ped.","descriptions":[{"source":"alloc8or","format":"text","body":"Used to enable headshot kill replay when you headshot set ped.\nParams: p1 seems to be 0 or 1 in R* Scripts"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CAMERA/_REACTIVATE_PED_HEADSHOT_EXECUTE_SLOWCAM","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/_REACTIVATE_PED_HEADSHOT_EXECUTE_SLOWCAM.md","snippets":{"lua":"ReactivatePedHeadshotExecuteSlowcam(ped, p1)","luaInvoke":"Citizen.InvokeNative(0x986F7A51EE3E1F92, ped, p1)","js":"ReactivatePedHeadshotExecuteSlowcam(ped, p1);","jsInvoke":"Citizen.invokeNative('0x986F7A51EE3E1F92', ped, p1);","csharp":"Function.Call((Hash)0x986F7A51EE3E1F92, ped, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}