{"hash":"0x9A92C06ACBAF9731","ns":"CAMERA","name":"_TRIGGER_MISSION_FAILED_CAM","slug":"_TRIGGER_MISSION_FAILED_CAM","official":false,"named":true,"luaName":"TriggerMissionFailedCam","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CAMERA/_TRIGGER_MISSION_FAILED_CAM","markdownUrl":"https://natives.borderlinerp.com/natives/CAMERA/_TRIGGER_MISSION_FAILED_CAM.md","snippets":{"lua":"TriggerMissionFailedCam()","luaInvoke":"Citizen.InvokeNative(0x9A92C06ACBAF9731)","js":"TriggerMissionFailedCam();","jsInvoke":"Citizen.invokeNative('0x9A92C06ACBAF9731');","csharp":"Function.Call((Hash)0x9A92C06ACBAF9731);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}