# CFX::ACTIVATE_TIMECYCLE_EDITOR

- **Hash:** `0xEEB9B76A`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `ActivateTimecycleEditor`
- **Side:** client (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/ACTIVATE_TIMECYCLE_EDITOR

## Signature

```c
void ACTIVATE_TIMECYCLE_EDITOR();
```

## Returns

`void`

## Description

*Source: Cfx.re native reference*

Activates built-in timecycle editing tool.

## Usage

### Lua

```lua
ActivateTimecycleEditor()

-- always available, by hash
Citizen.InvokeNative(0xeeb9b76a)
```

### JavaScript

```js
ActivateTimecycleEditor();

// by hash
Citizen.invokeNative('0xeeb9b76a');
```

### C#

```csharp
Function.Call((Hash)0xeeb9b76a);
```

*Sources: Cfx.re native reference.*
