{"hash":"0x429461C3","ns":"CFX","name":"CAN_PLAYER_START_COMMERCE_SESSION","slug":"CAN_PLAYER_START_COMMERCE_SESSION","official":true,"named":true,"luaName":"CanPlayerStartCommerceSession","game":"cfx","apiset":"server","returnType":"BOOL","params":[{"name":"playerSrc","type":"char*","description":"The player handle"}],"returnsDescription":"True or false.","summary":"This native is deprecated and may be removed in a future version.","descriptions":[{"source":"cfx","format":"md","body":"> This native is deprecated and may be removed in a future version. Use the [Tebex API](https://docs.tebex.io/) instead.\n\nReturns whether or not the specified player has enough information to start a commerce session for."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/CAN_PLAYER_START_COMMERCE_SESSION","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/CAN_PLAYER_START_COMMERCE_SESSION.md","snippets":{"lua":"local retval = CanPlayerStartCommerceSession(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0x429461c3, playerSrc, Citizen.ReturnResultAnyway())","js":"const retval = CanPlayerStartCommerceSession(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0x429461c3', playerSrc, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x429461c3, playerSrc);","notes":[]}}