# CFX::DELETE_FUNCTION_REFERENCE

- **Hash:** `0x1E86F206`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `DeleteFunctionReference`
- **Side:** shared (Cfx runtime native)
- **Name status:** official
- **Documentation:** named only
- **URL:** https://natives.borderlinerp.com/natives/CFX/DELETE_FUNCTION_REFERENCE

## Signature

```c
void DELETE_FUNCTION_REFERENCE(char* referenceIdentity);
```

## Parameters

- `referenceIdentity` (`char*`)

## Returns

`void`

## Usage

### Lua

```lua
DeleteFunctionReference(referenceIdentity)

-- always available, by hash
Citizen.InvokeNative(0x1e86f206, referenceIdentity)
```

### JavaScript

```js
DeleteFunctionReference(referenceIdentity);

// by hash
Citizen.invokeNative('0x1e86f206', referenceIdentity);
```

### C#

```csharp
Function.Call((Hash)0x1e86f206, referenceIdentity);
```

## See also

- [CFX::DUPLICATE_FUNCTION_REFERENCE](https://natives.borderlinerp.com/natives/CFX/DUPLICATE_FUNCTION_REFERENCE.md)

*Sources: Cfx.re native reference.*
