{"hash":"0x3AC90869","ns":"CFX","name":"DOES_ENTITY_EXIST","slug":"DOES_ENTITY_EXIST","official":true,"named":true,"luaName":"DoesEntityExist","game":"cfx","apiset":"server","returnType":"BOOL","params":[{"name":"entity","type":"Object"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/DOES_ENTITY_EXIST","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/DOES_ENTITY_EXIST.md","snippets":{"lua":"local retval = DoesEntityExist(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0x3ac90869, entity, Citizen.ReturnResultAnyway())","js":"const retval = DoesEntityExist(entity);","jsInvoke":"const retval = Citizen.invokeNative('0x3ac90869', entity, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x3ac90869, entity);","notes":[]}}