# CFX::DROP_PLAYER

- **Hash:** `0xBA0613E1`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `DropPlayer`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** named only
- **URL:** https://natives.borderlinerp.com/natives/CFX/DROP_PLAYER

## Signature

```c
void DROP_PLAYER(char* playerSrc, char* reason);
```

## Parameters

- `playerSrc` (`char*`)
- `reason` (`char*`)

## Returns

`void`

## Usage

### Lua

```lua
DropPlayer(playerSrc, reason)

-- always available, by hash
Citizen.InvokeNative(0xba0613e1, playerSrc, reason)
```

### JavaScript

```js
DropPlayer(playerSrc, reason);

// by hash
Citizen.invokeNative('0xba0613e1', playerSrc, reason);
```

### C#

```csharp
Function.Call((Hash)0xba0613e1, playerSrc, reason);
```

*Sources: Cfx.re native reference.*
