{"hash":"0x3BB78F05","ns":"CFX","name":"ENSURE_ENTITY_STATE_BAG","slug":"ENSURE_ENTITY_STATE_BAG","official":true,"named":true,"luaName":"EnsureEntityStateBag","game":"cfx","apiset":"shared","returnType":"void","params":[{"name":"entity","type":"Entity"}],"summary":"Internal function for ensuring an entity has a state bag.","descriptions":[{"source":"cfx","format":"md","body":"Internal function for ensuring an entity has a state bag."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/ENSURE_ENTITY_STATE_BAG","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/ENSURE_ENTITY_STATE_BAG.md","snippets":{"lua":"EnsureEntityStateBag(entity)","luaInvoke":"Citizen.InvokeNative(0x3bb78f05, entity)","js":"EnsureEntityStateBag(entity);","jsInvoke":"Citizen.invokeNative('0x3bb78f05', entity);","csharp":"Function.Call((Hash)0x3bb78f05, entity);","notes":[]}}