{"hash":"0x561C060B","ns":"CFX","name":"EXECUTE_COMMAND","slug":"EXECUTE_COMMAND","official":true,"named":true,"luaName":"ExecuteCommand","game":"cfx","apiset":"shared","returnType":"void","params":[{"name":"commandString","type":"char*"}],"summary":"Depending on your use case you may need to use add_acl resource.<your_resource_name command.<command_name allow to use this native in your resource.","descriptions":[{"source":"cfx","format":"md","body":"Depending on your use case you may need to use `add_acl resource.<your_resource_name> command.<command_name> allow` to use this native in your resource."}],"examples":[{"lang":"lua","code":"Citizen.CreateThread(function()\n  -- stop the server after 1 minute\n  Citizen.Wait(60000)\n  ExecuteCommand(\"quit Shortlived\")\nend)","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/EXECUTE_COMMAND","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/EXECUTE_COMMAND.md","snippets":{"lua":"ExecuteCommand(commandString)","luaInvoke":"Citizen.InvokeNative(0x561c060b, commandString)","js":"ExecuteCommand(commandString);","jsInvoke":"Citizen.invokeNative('0x561c060b', commandString);","csharp":"Function.Call((Hash)0x561c060b, commandString);","notes":[]}}