# CFX::EXPERIMENTAL_LOAD_CLONE_SYNC

- **Hash:** `0x6BC189AC`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `ExperimentalLoadCloneSync`
- **Side:** client (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/EXPERIMENTAL_LOAD_CLONE_SYNC

## Signature

```c
void EXPERIMENTAL_LOAD_CLONE_SYNC(Entity entity, char* data);
```

## Parameters

- `entity` (`Entity`)
- `data` (`char*`)

## Returns

`void`

## Description

*Source: Cfx.re native reference*

This native is not implemented.

## Usage

### Lua

```lua
ExperimentalLoadCloneSync(entity, data)

-- always available, by hash
Citizen.InvokeNative(0x6bc189ac, entity, data)
```

### JavaScript

```js
ExperimentalLoadCloneSync(entity, data);

// by hash
Citizen.invokeNative('0x6bc189ac', entity, data);
```

### C#

```csharp
Function.Call((Hash)0x6bc189ac, entity, data);
```

*Sources: Cfx.re native reference.*
