{"hash":"0x8839120D","ns":"CFX","name":"FIND_NEXT_VEHICLE","slug":"FIND_NEXT_VEHICLE","official":true,"named":true,"luaName":"FindNextVehicle","game":"cfx","apiset":"client","returnType":"BOOL","params":[{"name":"findHandle","type":"int"},{"name":"outEntity","type":"Entity*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/FIND_NEXT_VEHICLE","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/FIND_NEXT_VEHICLE.md","snippets":{"lua":"local retval, outEntity = FindNextVehicle(findHandle, outEntity)","luaInvoke":"local retval, outEntity = Citizen.InvokeNative(0x8839120d, findHandle, Citizen.PointerValueIntInitialized(outEntity), Citizen.ReturnResultAnyway())","js":"const [retval, outEntity] = FindNextVehicle(findHandle, outEntity);","jsInvoke":"const [retval, outEntity] = Citizen.invokeNative('0x8839120d', findHandle, Citizen.pointerValueIntInitialized(outEntity), Citizen.returnResultAnyway());","csharp":"var outEntity = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0x8839120d, findHandle, outEntity);\n// outEntity.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result."]}}