{"hash":"0x62FC38D0","ns":"CFX","name":"GET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE","slug":"GET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE","official":true,"named":true,"luaName":"GetAirDragMultiplierForPlayersVehicle","game":"cfx","apiset":"server","returnType":"float","params":[{"name":"playerSrc","type":"char*","description":"The player handle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE.md","snippets":{"lua":"local retval = GetAirDragMultiplierForPlayersVehicle(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0x62fc38d0, playerSrc, Citizen.ResultAsFloat())","js":"const retval = GetAirDragMultiplierForPlayersVehicle(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0x62fc38d0', playerSrc, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x62fc38d0, playerSrc);","notes":[]}}