{"hash":"0xE57429FA","ns":"CFX","name":"GET_CONSOLE_BUFFER","slug":"GET_CONSOLE_BUFFER","official":true,"named":true,"luaName":"GetConsoleBuffer","game":"cfx","apiset":"server","returnType":"char*","params":[],"returnsDescription":"The most recent game console output, as a string.","summary":"Returns the current console output buffer.","descriptions":[{"source":"cfx","format":"md","body":"Returns the current console output buffer."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_CONSOLE_BUFFER","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_CONSOLE_BUFFER.md","snippets":{"lua":"local retval = GetConsoleBuffer()","luaInvoke":"local retval = Citizen.InvokeNative(0xe57429fa, Citizen.ResultAsString())","js":"const retval = GetConsoleBuffer();","jsInvoke":"const retval = Citizen.invokeNative('0xe57429fa', Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0xe57429fa);","notes":[]}}