{"hash":"0x6CCD2564","ns":"CFX","name":"GET_CONVAR","slug":"GET_CONVAR","official":true,"named":true,"luaName":"GetConvar","game":"cfx","apiset":"shared","returnType":"char*","params":[{"name":"varName","type":"char*","description":"The console variable to look up."},{"name":"default_","type":"char*","description":"The default value to set if none is found."}],"returnsDescription":"Returns the convar value if it can be found, otherwise it returns the assigned `default`.","summary":"Can be used to get a console variable of type char, for example a string.","descriptions":[{"source":"cfx","format":"md","body":"Can be used to get a console variable of type `char*`, for example a string."}],"examples":[{"lang":"lua","code":"if GetConvar('voice_useNativeAudio', 'false') == 'true' then\n    Citizen.Trace('Native Audio is enabled.')\nend","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/GET_CONVAR","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_CONVAR.md","snippets":{"lua":"local retval = GetConvar(varName, default_)","luaInvoke":"local retval = Citizen.InvokeNative(0x6ccd2564, varName, default_, Citizen.ResultAsString())","js":"const retval = GetConvar(varName, default_);","jsInvoke":"const retval = Citizen.invokeNative('0x6ccd2564', varName, default_, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x6ccd2564, varName, default_);","notes":[]}}