{"hash":"0x7E8EBFE5","ns":"CFX","name":"GET_CONVAR_BOOL","slug":"GET_CONVAR_BOOL","official":true,"named":true,"luaName":"GetConvarBool","game":"cfx","apiset":"shared","returnType":"BOOL","params":[{"name":"varName","type":"char*","description":"The console variable to look up."},{"name":"defaultValue","type":"BOOL","description":"The default value to set if none is found."}],"returnsDescription":"Returns the convar value if it can be found, otherwise it returns the assigned `default`.","summary":"Can be used to get a console variable casted back to bool.","descriptions":[{"source":"cfx","format":"md","body":"Can be used to get a console variable casted back to `bool`."}],"examples":[{"lang":"lua","code":"if GetConvarBool('dev_mode', false) then\n    print(\"Dev Mode is eanbled, load dev mode menus\")\nend","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/GET_CONVAR_BOOL","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_CONVAR_BOOL.md","snippets":{"lua":"local retval = GetConvarBool(varName, defaultValue)","luaInvoke":"local retval = Citizen.InvokeNative(0x7e8ebfe5, varName, defaultValue, Citizen.ReturnResultAnyway())","js":"const retval = GetConvarBool(varName, defaultValue);","jsInvoke":"const retval = Citizen.invokeNative('0x7e8ebfe5', varName, defaultValue, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x7e8ebfe5, varName, defaultValue);","notes":[]}}