{"hash":"0xE8C0C629","ns":"CFX","name":"GET_ENTITY_COLLISION_DISABLED","slug":"GET_ENTITY_COLLISION_DISABLED","official":true,"named":true,"luaName":"GetEntityCollisionDisabled","game":"cfx","apiset":"server","returnType":"bool","params":[{"name":"entity","type":"Entity","description":"The target entity."}],"returnsDescription":"Returns whether or not entity collisions are disabled.","summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_ENTITY_COLLISION_DISABLED","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_ENTITY_COLLISION_DISABLED.md","snippets":{"lua":"local retval = GetEntityCollisionDisabled(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0xe8c0c629, entity, Citizen.ReturnResultAnyway())","js":"const retval = GetEntityCollisionDisabled(entity);","jsInvoke":"const retval = Citizen.invokeNative('0xe8c0c629', entity, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xe8c0c629, entity);","notes":[]}}