{"hash":"0x804B9F7B","ns":"CFX","name":"GET_GAME_BUILD_NUMBER","slug":"GET_GAME_BUILD_NUMBER","official":true,"named":true,"luaName":"GetGameBuildNumber","game":"cfx","apiset":"shared","returnType":"int","params":[],"returnsDescription":"The build number, or **0** if no build number is known.","summary":"Returns the internal build number of the current game being executed.","descriptions":[{"source":"cfx","format":"md","body":"Returns the internal build number of the current game being executed.\n\nPossible values:\n\n*   FiveM\n    *   1604\n    *   2060\n    *   2189\n    *   2372\n    *   2545\n    *   2612\n    *   2699\n    *   2802\n    *   2944\n    *   3095\n    *   3258\n    *   3323\n    *   3407\n    *   3570\n    *   3751\n    *   3788\n*   RedM\n    *   1311\n    *   1355\n    *   1436\n    *   1491\n*   LibertyM\n    *   43\n*   FXServer\n    *   0"}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_GAME_BUILD_NUMBER","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_GAME_BUILD_NUMBER.md","snippets":{"lua":"local retval = GetGameBuildNumber()","luaInvoke":"local retval = Citizen.InvokeNative(0x804b9f7b, Citizen.ResultAsInteger())","js":"const retval = GetGameBuildNumber();","jsInvoke":"const retval = Citizen.invokeNative('0x804b9f7b', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x804b9f7b);","notes":[]}}