{"hash":"0xA4EA0691","ns":"CFX","name":"GET_GAME_TIMER","slug":"GET_GAME_TIMER","official":true,"named":true,"luaName":"GetGameTimer","game":"cfx","apiset":"server","returnType":"long","params":[],"returnsDescription":"The game time.","summary":"Gets the current game timer in milliseconds.","descriptions":[{"source":"cfx","format":"md","body":"Gets the current game timer in milliseconds."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_GAME_TIMER","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_GAME_TIMER.md","snippets":{"lua":"local retval = GetGameTimer()","luaInvoke":"local retval = Citizen.InvokeNative(0xa4ea0691, Citizen.ResultAsInteger())","js":"const retval = GetGameTimer();","jsInvoke":"const retval = Citizen.invokeNative('0xa4ea0691', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xa4ea0691);","notes":[]}}