{"hash":"0x7DC6D022","ns":"CFX","name":"GET_IS_VEHICLE_ENGINE_RUNNING","slug":"GET_IS_VEHICLE_ENGINE_RUNNING","official":true,"named":true,"luaName":"GetIsVehicleEngineRunning","game":"cfx","apiset":"server","returnType":"BOOL","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/GET_IS_VEHICLE_ENGINE_RUNNING","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_IS_VEHICLE_ENGINE_RUNNING.md","snippets":{"lua":"local retval = GetIsVehicleEngineRunning(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0x7dc6d022, vehicle, Citizen.ReturnResultAnyway())","js":"const retval = GetIsVehicleEngineRunning(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0x7dc6d022', vehicle, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x7dc6d022, vehicle);","notes":[]}}