# CFX::GET_MOUNT

- **Hash:** `0xDD31EC4E`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `GetMount`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/GET_MOUNT

## Signature

```c
Ped GET_MOUNT(Ped ped);
```

## Parameters

- `ped` (`Ped`) — the ped id

## Returns

`Ped` — Returns the entity the `ped` is currently on, or `0` if they're not on a mount.

## Usage

### Lua

```lua
local retval = GetMount(ped)

-- always available, by hash
local retval = Citizen.InvokeNative(0xdd31ec4e, ped, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = GetMount(ped);

// by hash
const retval = Citizen.invokeNative('0xdd31ec4e', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0xdd31ec4e, ped);
```

*Sources: Cfx.re native reference.*
