{"hash":"0x98D244","ns":"CFX","name":"GET_PLAYER_FAKE_WANTED_LEVEL","slug":"GET_PLAYER_FAKE_WANTED_LEVEL","official":true,"named":true,"luaName":"GetPlayerFakeWantedLevel","game":"cfx","apiset":"server","returnType":"int","params":[{"name":"playerSrc","type":"char*","description":"The target player"}],"returnsDescription":"The fake wanted level","summary":"Gets the current fake wanted level for a specified player.","descriptions":[{"source":"cfx","format":"md","body":"Gets the current fake wanted level for a specified player. This native is used server side when using OneSync."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_FAKE_WANTED_LEVEL","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_FAKE_WANTED_LEVEL.md","snippets":{"lua":"local retval = GetPlayerFakeWantedLevel(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0x98d244, playerSrc, Citizen.ResultAsInteger())","js":"const retval = GetPlayerFakeWantedLevel(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0x98d244', playerSrc, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x98d244, playerSrc);","notes":[]}}