{"hash":"0x7302DBCF","ns":"CFX","name":"GET_PLAYER_IDENTIFIER","slug":"GET_PLAYER_IDENTIFIER","official":true,"named":true,"luaName":"GetPlayerIdentifier","game":"cfx","apiset":"server","returnType":"char*","params":[{"name":"playerSrc","type":"char*"},{"name":"identiferIndex","type":"int"}],"returnsDescription":"Returns the identifier at the specific index, if out of bounds returns `null`","summary":"To get the number of identifiers, use GET_NUM_PLAYER_IDENTIFIERS To get a specific type of identifier, use GET_PLAYER_IDENTIFIER_BY_TYPE","descriptions":[{"source":"cfx","format":"md","body":"To get the number of identifiers, use [GET_NUM_PLAYER_IDENTIFIERS](#\\_0xFF7F66AB)\n\nTo get a specific type of identifier, use [GET_PLAYER_IDENTIFIER_BY_TYPE](#\\_0xA61C8FC6)"}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_IDENTIFIER","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_IDENTIFIER.md","snippets":{"lua":"local retval = GetPlayerIdentifier(playerSrc, identiferIndex)","luaInvoke":"local retval = Citizen.InvokeNative(0x7302dbcf, playerSrc, identiferIndex, Citizen.ResultAsString())","js":"const retval = GetPlayerIdentifier(playerSrc, identiferIndex);","jsInvoke":"const retval = Citizen.invokeNative('0x7302dbcf', playerSrc, identiferIndex, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x7302dbcf, playerSrc, identiferIndex);","notes":[]}}