{"hash":"0x2A50657","ns":"CFX","name":"GET_PLAYER_MAX_ARMOUR","slug":"GET_PLAYER_MAX_ARMOUR","official":true,"named":true,"luaName":"GetPlayerMaxArmour","game":"cfx","apiset":"server","returnType":"int","params":[{"name":"playerSrc","type":"char*","description":"The player handle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_MAX_ARMOUR","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_MAX_ARMOUR.md","snippets":{"lua":"local retval = GetPlayerMaxArmour(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0x2a50657, playerSrc, Citizen.ResultAsInteger())","js":"const retval = GetPlayerMaxArmour(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0x2a50657', playerSrc, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x2a50657, playerSrc);","notes":[]}}