{"hash":"0x406B4B20","ns":"CFX","name":"GET_PLAYER_NAME","slug":"GET_PLAYER_NAME","official":true,"named":true,"luaName":"GetPlayerName","game":"cfx","apiset":"server","returnType":"char*","params":[{"name":"playerSrc","type":"char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_NAME","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_NAME.md","snippets":{"lua":"local retval = GetPlayerName(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0x406b4b20, playerSrc, Citizen.ResultAsString())","js":"const retval = GetPlayerName(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0x406b4b20', playerSrc, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x406b4b20, playerSrc);","notes":[]}}