{"hash":"0x4D97BCC7","ns":"CFX","name":"GET_PLAYER_SERVER_ID","slug":"GET_PLAYER_SERVER_ID","official":true,"named":true,"luaName":"GetPlayerServerId","game":"cfx","apiset":"client","returnType":"int","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_SERVER_ID","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_SERVER_ID.md","snippets":{"lua":"local retval = GetPlayerServerId(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x4d97bcc7, player, Citizen.ResultAsInteger())","js":"const retval = GetPlayerServerId(player);","jsInvoke":"const retval = Citizen.invokeNative('0x4d97bcc7', player, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x4d97bcc7, player);","notes":[]}}