{"hash":"0x54C06897","ns":"CFX","name":"GET_PLAYER_TOKEN","slug":"GET_PLAYER_TOKEN","official":true,"named":true,"luaName":"GetPlayerToken","game":"cfx","apiset":"server","returnType":"char*","params":[{"name":"playerSrc","type":"char*","description":"A player."},{"name":"index","type":"int","description":"Index between 0 and GET_NUM_PLAYER_TOKENS."}],"returnsDescription":"A token value.","summary":"Gets a player's token.","descriptions":[{"source":"cfx","format":"md","body":"Gets a player's token. Tokens can be used to enhance banning logic, however are specific to a server."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_TOKEN","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_TOKEN.md","snippets":{"lua":"local retval = GetPlayerToken(playerSrc, index)","luaInvoke":"local retval = Citizen.InvokeNative(0x54c06897, playerSrc, index, Citizen.ResultAsString())","js":"const retval = GetPlayerToken(playerSrc, index);","jsInvoke":"const retval = Citizen.invokeNative('0x54c06897', playerSrc, index, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x54c06897, playerSrc, index);","notes":[]}}