{"hash":"0xBDCDD163","ns":"CFX","name":"GET_PLAYER_WANTED_LEVEL","slug":"GET_PLAYER_WANTED_LEVEL","official":true,"named":true,"luaName":"GetPlayerWantedLevel","game":"cfx","apiset":"server","returnType":"int","params":[{"name":"playerSrc","type":"char*","description":"The target player"}],"returnsDescription":"The wanted level","summary":"Returns given players wanted level server-side.","descriptions":[{"source":"cfx","format":"md","body":"```\nReturns given players wanted level server-side.\n```"}],"examples":[],"aliases":[],"enums":[],"related":["0x54EA5BCC","0xB7A0914B"],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_WANTED_LEVEL","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_PLAYER_WANTED_LEVEL.md","snippets":{"lua":"local retval = GetPlayerWantedLevel(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0xbdcdd163, playerSrc, Citizen.ResultAsInteger())","js":"const retval = GetPlayerWantedLevel(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0xbdcdd163', playerSrc, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xbdcdd163, playerSrc);","notes":[]}}