{"hash":"0x61DCF017","ns":"CFX","name":"GET_RESOURCE_PATH","slug":"GET_RESOURCE_PATH","official":true,"named":true,"luaName":"GetResourcePath","game":"cfx","apiset":"server","returnType":"char*","params":[{"name":"resourceName","type":"char*","description":"The name of the resource."}],"returnsDescription":"The resource directory name, possibly without trailing slash.","summary":"Returns the physical on-disk path of the specified resource.","descriptions":[{"source":"cfx","format":"md","body":"Returns the physical on-disk path of the specified resource."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_RESOURCE_PATH","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_RESOURCE_PATH.md","snippets":{"lua":"local retval = GetResourcePath(resourceName)","luaInvoke":"local retval = Citizen.InvokeNative(0x61dcf017, resourceName, Citizen.ResultAsString())","js":"const retval = GetResourcePath(resourceName);","jsInvoke":"const retval = Citizen.invokeNative('0x61dcf017', resourceName, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x61dcf017, resourceName);","notes":[]}}