{"hash":"0x5F4CD0E2","ns":"CFX","name":"GET_TIMECYCLE_MODIFIER_INDEX_BY_NAME","slug":"GET_TIMECYCLE_MODIFIER_INDEX_BY_NAME","official":true,"named":true,"luaName":"GetTimecycleModifierIndexByName","game":"cfx","apiset":"client","returnType":"int","params":[{"name":"modifierName","type":"char*","description":"The timecycle modifier name."}],"returnsDescription":"The timecycle modifier index.","summary":"","descriptions":[],"examples":[{"lang":"lua","code":"local modifierIndex = GetTimecycleModifierIndexByName(\"underwater\")\nlocal currentIndex = GetTimecycleModifierIndex()\n\nif currentIndex ~= -1 and currentIndex == modifierIndex then\n  print(\"we're actually using 'underwater' timecycle!\")\nend","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/GET_TIMECYCLE_MODIFIER_INDEX_BY_NAME","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_TIMECYCLE_MODIFIER_INDEX_BY_NAME.md","snippets":{"lua":"local retval = GetTimecycleModifierIndexByName(modifierName)","luaInvoke":"local retval = Citizen.InvokeNative(0x5f4cd0e2, modifierName, Citizen.ResultAsInteger())","js":"const retval = GetTimecycleModifierIndexByName(modifierName);","jsInvoke":"const retval = Citizen.invokeNative('0x5f4cd0e2', modifierName, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x5f4cd0e2, modifierName);","notes":[]}}