# CFX::GET_TIMECYCLE_MODIFIER_NAME_BY_INDEX

- **Hash:** `0x28CB8608`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `GetTimecycleModifierNameByIndex`
- **Side:** client (Cfx runtime native)
- **Name status:** official
- **Documentation:** described with examples
- **URL:** https://natives.borderlinerp.com/natives/CFX/GET_TIMECYCLE_MODIFIER_NAME_BY_INDEX

## Signature

```c
char* GET_TIMECYCLE_MODIFIER_NAME_BY_INDEX(int modifierIndex);
```

## Parameters

- `modifierIndex` (`int`) — The timecycle modifier index.

## Returns

`char*` — The timecycle modifier name.

## Usage

### Lua

```lua
local retval = GetTimecycleModifierNameByIndex(modifierIndex)

-- always available, by hash
local retval = Citizen.InvokeNative(0x28cb8608, modifierIndex, Citizen.ResultAsString())
```

### JavaScript

```js
const retval = GetTimecycleModifierNameByIndex(modifierIndex);

// by hash
const retval = Citizen.invokeNative('0x28cb8608', modifierIndex, Citizen.returnResultAnyway(), Citizen.resultAsString());
```

### C#

```csharp
string retval = Function.Call<string>((Hash)0x28cb8608, modifierIndex);
```

## Examples

*Source: Cfx.re native reference*

```lua
local modifierIndex = GetTimecycleModifierIndex()

if modifierIndex ~= -1 then
  local modifierName = GetTimecycleModifierNameByIndex(modifierIndex)
  print("current timecycle name is " .. modifierName)
end
```

*Sources: Cfx.re native reference.*
