{"hash":"0x60FB60FE","ns":"CFX","name":"GET_TIMECYCLE_MODIFIER_VAR_COUNT","slug":"GET_TIMECYCLE_MODIFIER_VAR_COUNT","official":true,"named":true,"luaName":"GetTimecycleModifierVarCount","game":"cfx","apiset":"client","returnType":"int","params":[{"name":"modifierName","type":"char*","description":"The timecycle modifier name."}],"returnsDescription":"The amount of variables used on a specified timecycle modifier.","summary":"","descriptions":[],"examples":[{"lang":"lua","code":"local varCount = GetTimecycleModifierVarCount(\"underwater\")\n\nif varCount ~= 0 then\n  for index = 0, varCount - 1 do\n    local varName = GetTimecycleModifierVarNameByIndex(index)\n\n    print(string.format(\"[%d] %s\", index, varName))\n  end\nend","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/GET_TIMECYCLE_MODIFIER_VAR_COUNT","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_TIMECYCLE_MODIFIER_VAR_COUNT.md","snippets":{"lua":"local retval = GetTimecycleModifierVarCount(modifierName)","luaInvoke":"local retval = Citizen.InvokeNative(0x60fb60fe, modifierName, Citizen.ResultAsInteger())","js":"const retval = GetTimecycleModifierVarCount(modifierName);","jsInvoke":"const retval = Citizen.invokeNative('0x60fb60fe', modifierName, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x60fb60fe, modifierName);","notes":[]}}