{"hash":"0x3B90238","ns":"CFX","name":"GET_TIMECYCLE_VAR_DEFAULT_VALUE_BY_INDEX","slug":"GET_TIMECYCLE_VAR_DEFAULT_VALUE_BY_INDEX","official":true,"named":true,"luaName":"GetTimecycleVarDefaultValueByIndex","game":"cfx","apiset":"client","returnType":"float","params":[{"name":"varIndex","type":"int","description":"The index of variable."}],"returnsDescription":"The default value of a timecycle variable.","summary":"","descriptions":[{"source":"cfx","format":"md","body":"See [GET_TIMECYCLE_VAR_COUNT](#\\_0x838B34D8)."}],"examples":[{"lang":"lua","code":"local varCount = GetTimecycleVarCount()\n\nif varCount ~= 0 then\n  for index = 0, varCount - 1 do\n    local varName = GetTimecycleVarNameByIndex(index)\n    local varDefault = GetTimecycleVarDefaultValueByIndex(index)\n\n    print(string.format(\"[%d] %s (%f)\", index, varName, varDefault))\n  end\nend","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/GET_TIMECYCLE_VAR_DEFAULT_VALUE_BY_INDEX","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_TIMECYCLE_VAR_DEFAULT_VALUE_BY_INDEX.md","snippets":{"lua":"local retval = GetTimecycleVarDefaultValueByIndex(varIndex)","luaInvoke":"local retval = Citizen.InvokeNative(0x3b90238, varIndex, Citizen.ResultAsFloat())","js":"const retval = GetTimecycleVarDefaultValueByIndex(varIndex);","jsInvoke":"const retval = Citizen.invokeNative('0x3b90238', varIndex, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x3b90238, varIndex);","notes":[]}}