# CFX::GET_TRAIN_CARRIAGE_ENGINE

- **Hash:** `0x95070FA`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `GetTrainCarriageEngine`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/GET_TRAIN_CARRIAGE_ENGINE

## Signature

```c
int GET_TRAIN_CARRIAGE_ENGINE(Vehicle train);
```

## Parameters

- `train` (`Vehicle`) — The entity handle.

## Returns

`int` — The train engine carriage.

## Usage

### Lua

```lua
local retval = GetTrainCarriageEngine(train)

-- always available, by hash
local retval = Citizen.InvokeNative(0x95070fa, train, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = GetTrainCarriageEngine(train);

// by hash
const retval = Citizen.invokeNative('0x95070fa', train, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x95070fa, train);
```

*Sources: Cfx.re native reference.*
