# CFX::GET_TRAIN_CARRIAGE_INDEX

- **Hash:** `0x4B8285CF`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `GetTrainCarriageIndex`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/GET_TRAIN_CARRIAGE_INDEX

## Signature

```c
int GET_TRAIN_CARRIAGE_INDEX(Vehicle train);
```

## Parameters

- `train` (`Vehicle`) — The entity handle.

## Returns

`int` — The carriage index. -1 returned if invalid result.

## Usage

### Lua

```lua
local retval = GetTrainCarriageIndex(train)

-- always available, by hash
local retval = Citizen.InvokeNative(0x4b8285cf, train, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = GetTrainCarriageIndex(train);

// by hash
const retval = Citizen.invokeNative('0x4b8285cf', train, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x4b8285cf, train);
```

*Sources: Cfx.re native reference.*
