{"hash":"0x2B2FCC28","ns":"CFX","name":"GET_VEHICLE_BODY_HEALTH","slug":"GET_VEHICLE_BODY_HEALTH","official":true,"named":true,"luaName":"GetVehicleBodyHealth","game":"cfx","apiset":"server","returnType":"float","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x920C2517"],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/GET_VEHICLE_BODY_HEALTH","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_VEHICLE_BODY_HEALTH.md","snippets":{"lua":"local retval = GetVehicleBodyHealth(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0x2b2fcc28, vehicle, Citizen.ResultAsFloat())","js":"const retval = GetVehicleBodyHealth(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0x2b2fcc28', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x2b2fcc28, vehicle);","notes":[]}}