{"hash":"0xFBDE9FD8","ns":"CFX","name":"GET_VEHICLE_HOMING_LOCKON_STATE","slug":"GET_VEHICLE_HOMING_LOCKON_STATE","official":true,"named":true,"luaName":"GetVehicleHomingLockonState","game":"cfx","apiset":"server","returnType":"int","params":[{"name":"vehicle","type":"Vehicle","description":"The vehicle to check."}],"returnsDescription":"The lock on state.","summary":"Gets the lock on state for the specified vehicle.","descriptions":[{"source":"cfx","format":"md","body":"Gets the lock on state for the specified vehicle. See the client-side [GET_VEHICLE_HOMING_LOCKON_STATE](#\\_0xE6B0E8CFC3633BF0) native for a description of lock on states."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/GET_VEHICLE_HOMING_LOCKON_STATE","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_VEHICLE_HOMING_LOCKON_STATE.md","snippets":{"lua":"local retval = GetVehicleHomingLockonState(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0xfbde9fd8, vehicle, Citizen.ResultAsInteger())","js":"const retval = GetVehicleHomingLockonState(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0xfbde9fd8', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xfbde9fd8, vehicle);","notes":[]}}